Jack Rafacz

Junior Game Designer


Same-Minute Delivery

Solo Project


Development Details

Team Size: 1
Duration: One year
Tools Used: Unreal Engine 5.3, Adobe Photoshop, Maya, Substance Painter
Roles:
– created everything except unreal starter content

Overview

Same-Minute Delivery is a project focused primarily on gameplay and level design. You play as a mailman tasked with delivering the mail to the residents of the building.


Project Goals

  • Continue learning unreal engine blueprinting
  • Demonstrate game and level design knowledge
  • Create an enjoyable level using basic models and textures

Detailed Info

Early Level Concepts

These are early level concepts made to get a grasp of the playable area. This helped me focus on solely the areas that players could see and interact with.

Level Outline

This is the outline of the level that was chosen from the early concept shown above. The outline was built upon to further push the map to feel maze like, but with distinct sections to help the player.

Blueprinting

Stamina blueprint
Powerup blueprints
Mail pickup blueprint
Mail delivery blueprint